The International 2023, by the Numbers
The curse was finally broken - the favorites coming into The International actually went ahead and won it!
I’ve moved over from Medium (older articles: https://medium.com/datdota) —the annoying article limit and geo-blocking pushed me over the edge.
Matches [data]
Some numbers for The International 2023 lined up very nicely. It was the shortest TI since TI1, with a round 100 games in the Group Stage & Playoffs; and 50 games in the Main Event. Of the 30 bo3/bo5 matches, 23 of them were one-way traffic that went 2-0 or 3-0. One match (Azure Ray vs Thunder Awaken) was remade from a snapshot due to a bug, so some advanced stats will ignore data from that game (which is unreliable).
The match average length was 42:40, the 2nd longest average for a TI other than TI1’s 45:03.
The shortest game was a 19:39 win for Gaimin over 9Pandas. In fact Gaimin had 5 of the 7 fastest wins, and 9Pandas had two of the fastest losses.
The longest game was BetBoom’s win over Virtus.pro lasting 87:26. BetBoom were involved in 3 of the longest 5 games. 14 games lasted over an hour
Quest Esports averaged the longest game length (56:12), followed by Virtus.pro (47:52). Team SMG averaged the shortest game length (37:15), followed by 9Pandas (37:41).
The BetBoom vs Talon series was just the 8th LAN 3-game-series which had two games that went over an hour.
The Gaimin vs Azure series was the 5th fastest non-bo1 series of the history of The International, just 45:50 of gametime.
Teams [data]
Team Spirit won the event, and also had the highest winrate (19-2, 90.5%) — the highest winrate of any team at a single iteration of The International.
At the end of the event Spirit were 43-7 in their last 50 games, an incredible run of results. Only 5 teams have ever had a better record than this:
Team Secret in 2019 and 2020
Quincy Crew in 2020
Fnatic in 2016
Newbee in 2016 (including their 28 game winstreak)
Alliance in 2013
Team Spirit’s reached their peak Glicko 2 rating of 2048.4, only 4 teams have had a higher peak rating (Secret, LGD, Liquid, Gaimin).
Buildings [data / data]
TSM took the first tower in 12 of their 14 games (85.7%).
On average, Evil Geniuses lost their first tower the latest (16:25)
The fastest tower taken was by Topson (playing for Tundra) against Entity at 05:46.
The latest tier 1 tower taken was by RAMZES (playing for 9Pandas) against LGD at 59:41.
Factions [data]
9Pandas played the highest percent of their games on Dire (14/15, 93.3%). Entity and BetBoom played the highest percent on Radiant (10/14 and 15/21 respectively, 71.4%).
The most common selection priority outcome was {Radiant + 2nd Pick} vs {Dire + 1st Pick}
The optimal selection priority order was Radiant > First Pick > Second Pick > Dire.
Players [data]
Although a disappointing TI for Shopify Rebellion, Cr1t and Arteezy played their 750th LAN game together, the first pair to reach this milestone (56.1% winrate)
Shiro set this TI’s record for highest % of team total damage done by a single player (49.5%). Yatoro was 2nd (47.9%), and MiCKe 3rd (46.4%).
There’s no point putting screenshots in here for all the player-records of the event, so just check them out here. Below is just a preview for Kills and GPM records.
Heroes [data / data / data / data]
Gaimin Gladiators played the most unique heroes (54) but also played the most games (27), 2.0 unique heroes per game. LGD played 2.5 unique heroes per game (45 heroes in 18 games). Beastcoast and Quest Esports played only 25 unique heroes, the fewest unique heroes amongst all teams.
Dyrachyo played the most unique heroes of the event (14), followed by his teammate Quinn (13) and Fy (13). Matthew played 12 unique heroes in just 14 games - probably the most diverse pool relative to the number of games. Lelis played just 5 unique heroes in 16 games
Treant Protector was the most contested hero of The International, 128 picks+bans in 150 games.
Muerta was the most picked hero of the event, 56 picks (balance in all things: a 50% winrate). 41 of those 56 picks were 2nd phase picks.
Dazzle snuck ahead of Tree to be the most banned hero of the event (102 bans), in 68% of games. It was also the most banned 1st phase hero (87), whilst Grimstroke was the most banned 2nd phase hero (33), and Faceless Void the most banned 3rd phase hero (33).
7 heroes were uncontested, although 4 heroes were banned but never picked (Drow, Ursa, Anti Mage, Mars)
In terms of winrate extremes: Dyrachyo’s Chaos Knight went 6-0, whilst Tobi’s Tidehunter and Kingrd’s Tusk both went 0-4.
Tofu’s Muerta was the most common player-hero combo of the event, 16 games (9-7, 56.3%), followed by Quinn’s Pangolier (9 games, 5-4, 55.6%)
Tusk & Dawnbreaker was the most picked hero pair, 14 times together. Centaur and Phoenix was the worst pair, going 0-7.
Of the 31 heroes which were picked 20+ times: Chaos Knight was the best by winrate (27-13, 67.5%), and Ancient Apparition was the best by average Elo shift (+13.3)
Shadow Demon was the worst hero by winrate (9-23, 28.1%) and avg Elo shift (-12.3)
In terms of role diversity, carry averaged the most unique heroes (10.1), and position 5 the fewest (8.2). Carry had the most unique heroes on their team in 9 of the 16 playoff teams, whilst position 4 had the least unique heroes on 10 of the 16 teams.
Items [data / data]
Lance of Pursuit was the least chosen tier 1 Neutral item
Occult Bracer was the most picked
Faded Broach had the highest winrate.
There were 446 Aghanim’s Scepters purchased; and 21 Divine Rapiers (7-14, 33.3%)
Other tidbits
Somnus bought two Hearts on Necrophos. Only 4 other players have bought two Hearts (on any hero) since TI5.
Shiro went Spirit Vessel on Spectre, something that had done once before (by Ame!)
The biggest crit of the event was Yatoro’s 4952 hit on Chris Luck.
Oli became just the 3rd Ancient Apparition to purchase a Divine Rapier (2nd ever on LAN)
Depending on how you count Rampages, there were either 7 Rampages of which one was a double-Rampage (Yatoro in the Grand Finals); or there were 8 Rampages (as in, times when the announcer says “Ra-ra-ra-rampppage”). Dota taxonomy - what a thing!
The Liquid trio of iNSaNiA, Boxi, and MiCKe became the most experienced trio of all time
.
Against LGD, 9Panda’s Kiyotaka became just the 26th player to end a losing LAN match with an Aegis in their inventory.
Fly became the first pro player to make 30k assists in pro matches
Of all whole-minute snapshots in pro games in Source 2, TORONTOTOYKO's 12734 is the highest amount of max health a player has had.
wheres TI total kills
It would be interesting to know spirit's 0,1,2,3 lanes win % in the early game. Good article